The Tactical Combat Series (TCS) contains realistic, playable games of specific World War II actions. The game system was designed to handle two roughly regiment-sized forces, in battles lasting a day or two.
The system’s emphasis is on command and combined-arms effects, with a relatively simple set of combat and movement systems. The combat command rules impose realistic limits on the player’s ability to rapidly change missions, without burdening a player with cumbersome detail.
TCS was about to be retired, but we believe there may be demand to support smaller print runs, in a ziplock format. We intend to print one game to evaluate demand for TCS. The series may continue if sales show it to be economically viable.